HOOKSHOT GITHUB

Before you download

Hookshot system requirements

Vulkan 1.3 and mesh shaders are the documented graphics target. AVX2 is required by the Linux AppImage; Windows and source builds can compile for an older CPU. Published performance data stays separate from those requirements.

Public comparison frame used while reading performance notes
Setup video frame beside the requirements table

Minimum the readme states

CPU: AVX2. A Windows or source build can still compile a slower path when AVX2 is missing. The Linux AppImage refuses to run without it. GPU: Vulkan 1.3 and mesh shaders. The families named as supported are NVIDIA RTX 20-series and newer, AMD RX 6000 and newer, and Intel Arc, on a current driver. Families called out as unsupported are GTX 900 and 1000, RX 400, 500, and 5000, and Iris Xe or UHD 620. From v2.0.6 a compute fallback exists; issues 640 and 1001 say it can omit draws.

Video memory guidance is 8 GB, with a lower quality preset in the menu if you have less. System memory guidance is 16 GB, and the running game is described as about 10 GB. Disk: about 60 GB free while building, on an SSD if you can. The game identity does not change with the GPU: program 0400486024DEC000, update v131072, build e0f3ccfa.

Published frame-rate rows

The tested-configurations note has a handful of scripted walks. I copied the averages and left every other card blank. NVIDIA is the vendor with the most published tests. AMD is partial: an RX 6600 loses the GPU inside the Deku Tree in issues 708 and 614. Intel reports are fewer and mostly black screens or crashes, tracked in issue 17.

Rows from the tested-configurations note. Empty means no public number.
DateMachineSceneResultSources
2026-11-10RTX 4070 SUPER 12 GB, driver 617.42, Ryzen 9 9950X3D, 32 GBHyrule Field, 2560x1440, DLAA, RX_VK_COMPACT=158.2 and 58.6 fps average; 1% low 21.1 and 26.5; VRAM 8.3 and 7.9 GB1 source
2026-11-10Same PC, compact switch offSame walk53.2 and 54.4 fps; 1% low 19.4 and 20.6; VRAM 9.5 and 9.6 GB1 source
2026-11-10RTX 4070 Ti 12 GB, driver 595.99.02, 9800X3D, Ubuntu 26.04Hyrule Castle road, 3840x2160 DLSS Quality48–50 fps; 2560x1440 was 56.3 fps1 source
2026-11-09Same 4070 Ti machine3840x2160 DLSS Quality52.8 fps, GPU 12.8 ms1 source
—RX 6600, RX 6700 XT, Arc, GTX 10-series—No fps published on the tested listNo public number

Questions

Will a GTX 1080 run it?

The readme lists GTX 10-series as lacking mesh shaders. The fallback can miss draws. I do not have a published frame rate for that card.

Why are there two fps numbers on one row?

The note records two passes of the same script. I kept both instead of averaging them.

Sources

Public references and check dates
SourceEvidence statusChecked
Readme 1 reference · shared publishers and mirrors count together 2026-11-11
Tested configurations 1 reference · shared publishers and mirrors count together 2026-11-11
Issue 640 1 reference · shared publishers and mirrors count together 2026-11-11
Issue 708 1 reference · shared publishers and mirrors count together 2026-11-11

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